Game version · Automatic monitoring
Current League of Legends Patch
Detected on August 11, 2026 · 173 champions on the roster · full version 16.16.1
The current League of Legends patch is 16.16. This page polls Riot's official data distribution servers (Data Dragon) every hour: as soon as a new version ships, the number above updates, champion base stats are diffed against the previous version, and a new archive page is generated — all without any manual intervention.
Champion base-stat changes in 16.16
31 champions had base-stat adjustments detected between 16.15 and 16.16.
| Champion | Stat | Before | After |
|---|---|---|---|
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Health per level | 110 | ▼ 105 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Base mana | 339 | ▲ 375 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Base mana | 280 | ▲ 300 | |
| Mana per level | 40 | ▲ 45 | |
| Health regen | 8 | ▲ 9 | |
| Attack damage | 60 | ▼ 56 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 28 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 | |
| Magic resist | 30 | ▲ 33 | |
| Magic resist per level | 1.3 | ▼ 1.1 |
Patch archive
Automatically generated for every release since this site went live — each page lists the champion base-stat changes detected between versions.
Patch 16.15
10 stat changes across 4 champions · 60 new champions
Patch 16.14
Data snapshot
Patch 16.13
Data snapshot
What the detection triggers on this site
With every new patch, four things update on their own: the "data verified" band shown on every page, the modification dates sent to search engines, the champion-stat diff above, and a permanent archive page for the release. The MMR bands used by the MMR checker are recalibrated at every season change. The full approach is described on the methodology page.